AI Insights · Timothy · October 2022
Top 5 2D Cartoon Games Performance in Norway Q3 2022
In Q3 2022, the top 2D cartoon games in Norway displayed varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these performances.
In Q3 2022, the top 2D cartoon games on a unified platform in Norway showcased interesting trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of the top 5 games.
Slotomania™ Slots Machine Game saw a steady weekly revenue, peaking at approximately $14.1K in mid-July and experiencing a slight dip towards the end of September to around $9.8K. Weekly downloads fluctuated, with a noticeable increase from 5.4K at the end of August to 13.8K by the end of September. The game also reported a significant rise in weekly active users, growing from 28.9K in late June to 49K by the end of Q3.
Survivor!.io demonstrated a robust increase in weekly revenue, starting at $5K in early August and reaching $15K by the end of September. The weekly downloads saw a peak of 10.8K in early August but gradually declined to 5.1K by the end of the quarter. However, weekly active users showed a positive trend, increasing from 7.6K to 18.2K over the same period.
X-HERO experienced varied weekly revenue, starting at $3.1K in late June, peaking at $10.6K in mid-August, and ending at $3.8K in late September. Weekly downloads fluctuated, with a high of 5.5K in late August and ending at 5.1K in late September. Weekly active users saw a consistent rise from 3.6K in late June to 15.8K by the end of September.
Candy Crush Saga maintained impressive weekly revenue, peaking at $210K in mid-July and stabilizing around $169K by the end of September. The weekly downloads remained relatively stable, ranging from 2.1K to 2.9K throughout the quarter. The game also saw consistent weekly active users, staying around 46K to 50K.
Lastly, Basket Battle showed low revenue, with the highest being $4 in mid-August. Weekly downloads started at 6K in late June and dropped significantly to 821 by the end of September. Weekly active users demonstrated a slight decline, starting at 9.9K in late June and ending at 8.9K in late September.
For more detailed insights and trends, visit Sensor Tower.